This is a mod I've been dying to see for vehicles since the beginning, it's a mod that allows cars to have an engine sound that changes pitch according to the speed you're going, the only way I believe this could be done is with the use of a client sided mod, so here's how I thought it could work.
- Inside the mod's zip file could have folders, each with it's own type of engine sound files for different types of engine (inline 4, inline 6, v8, v10, v12, bus, truck and so on)
- The cars that supports the mod need to have a support.cs file inside that enables the mod and the engine sound the mod creator wants it to have like enable_enginesounds(v8); or something
- In case the player joins a server that has the mod enabled and he don't, he can receive a message in the chat saying "This server supports the engine sounds mod, if you want to hear it, download here: *link*
And yes, pitch changing sounds can be possible in Blockland, here is a video showing the engine sounds mod that the user Gytyyhgfffff was working on his old Suburbia server, it works perfectly, the sounds changes pitch according to the speed.
https://www.youtube.com/watch?v=EX9Kup0J19IAnd yes I contacted him to see if he still have this mod but sadly he lost his files a while ago, so if you're a coder or know someone who codes, let's make this happen.
Also if you have any suggestions or other methods to make it work like without the use of a client sided mod, please reply.