the server host needs to port forwardas far as ive seen, in order to join --- servers, both the client and the server need uPnP enabled on their routers. if either do not have it, the sending punch packets will just go on forever.
does blockland use some antiquated network module that nobody uses today or am i stupid
no its implementation of upnp is flawedthe server has --- ping so you need upnp enabled on your router to join it iirc
i don't think that's possible with this stuff ass router firmware lmao-img-