Author Topic: PSA: Sounds are "Broken" on Dedicated Servers.  (Read 3579 times)

Due to unset variables, all default audio descriptions (e.g.: AudioClose3d, AudioCloseLooping3d, etc.) are corrupted on dedicated servers and have unreliable / earsplitting volume levels.

There is an easy fix for server hosts:
  • create config/main.cs, if it doesn't exist
  • add the following variables to the end of config/main.cs: (after everything else)
Code: [Select]
$GuiAudioType = 1;
$SimAudioType = 2;
$MessageAudioType = 3;

    This is not a problem for listen (client-hosted) servers, it only applies to dedicated servers.
    « Last Edit: January 04, 2022, 12:08:42 AM by Darksaber2213 »