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PSA: Sounds are "Broken" on Dedicated Servers.

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Darksaber2213:
Due to unset variables, all default audio descriptions (e.g.: AudioClose3d, AudioCloseLooping3d, etc.) are corrupted on dedicated servers and have unreliable / earsplitting volume levels.

There is an easy fix for server hosts:

* create config/main.cs, if it doesn't exist
* add the following variables to the end of config/main.cs: (after everything else)
--- Code: ---$GuiAudioType = 1;
$SimAudioType = 2;
$MessageAudioType = 3;
--- End code ---

This is not a problem for listen (client-hosted) servers, it only applies to dedicated servers.

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