Author Topic: The Prophecy Is Completed  (Read 2373 times)

man.. this is just like fire emblem
man i hated how fire emblem did that thing where my guy got doubletapped and wasted all the time i put into developing their relationship with the militia rp character

i love how every character has their own deeply important objective like saving their family or freeing their country from oppression and then they just poof and die because i forgot to bring along a healer or cavalry escort. whoops guess the revolution is over... but i recruited a vaguely adolescent archer with larger than average breasts... looks like i got my losses recuperated.

man i hated how fire emblem did that thing where my guy got doubletapped and wasted all the time i put into developing their relationship with the militia rp character
fire emblem does a better job helping you come to terms with the existential crCIA of death than xcom does
« Last Edit: July 27, 2022, 08:53:03 AM by PhantOS »

jokes aside the people in this thread have enough firearms combined to arm a small militia. have any of you considered forming an insurgency in a war-torn country? a few trained organized soldiers behind those guns and you'd have a pretty lucrative cartel going on. a few ambushes on military checkpoints and some leaflets here and there and CIA would have to start worrying about you.

remember: good terrain can turn an army of 10 into 1000.
A problem with this is that we'd have to learn the language, and most of these war-torn countries already despise westerners. It'd be a lot more work than just showing up with a gun and killing the right people. Ukraine is probably the only exception right now.

Anyway I've been putting off getting Fire Emblem for a few years now, I think I'll finally get a copy it sounds pretty fun when compared to XCOM like that.

Anyway I've been putting off getting Fire Emblem for a few years now, I think I'll finally get a copy it sounds pretty fun when compared to XCOM like that.
get shadows of valentia first; the latest games aside from that are not representative of the series at all. if you like SoV, go for radiant dawn/path of radiance and then after anything that catches your eye i guess

i love how every character has their own deeply important objective like saving their family or freeing their country from oppression and then they just poof and die because i forgot to bring along a healer or cavalry escort. whoops guess the revolution is over... but i recruited a vaguely adolescent archer with larger than average breasts... looks like i got my losses recuperated.
fire emblem does a better job helping you come to terms with the existential crCIA of death than xcom does
i loving hate how xcom actively has that negative gameplay loop of losing a top level character -> the entire run is forgeted, forcing savescumming to even beat the game

like it seems purposefully designed to make you want to savescum when you can permanently lose a character you spent hours leveling up at the cost of the rest of your roster since splitting exp is a way to just gimp your own power level. this is accentuated by the fact that losing a character mid mission can end up meaning losing your entire roster of high level people, and that leveling up newbies later on is exponentially more difficult as the difficulty of missions increases to match the power level of your expected elite team.

Yeah that's why I prefer the classic X-COM: UFO DEFENSE to the newer stuff. Mods for UFO Defense are pretty baller, too.

I just play Jagged Alliance 2, the mods for that game are also really good. 1.13 is a blast and adds in all kinds of guns

I just play Jagged Alliance 2, the mods for that game are also really good. 1.13 is a blast and adds in all kinds of guns
I just played 7.62 Hard Life. It was dog stuff

7.62 was fun af but truly was diet JA2, loved both games but JA2 1.13 is so much fun to play