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Chervorzk development - RELEASED!!1

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Antares:
Hey all,


This is a repost of the older topic, since it was too old to edit or post something in the previous topic. There have been some people that tried to make maps similar to this one, made by bricks. Shortly before the shadows and shader update was introduced in 2012, there was someone that tried to remake the Chernarus map from the game DayZ. But the lag spikes made him quit the project.

However, since June I have been developing this map named Chervorzk and it turns out pretty awesome already. Notice how the interiors and terrain create a perfect match with each other. There is also enough spaces for farm fields, little forests, power masts, two smaller villages, a military base with airfield, etc. There will be people out there asking me why I would make a map for a game that is slowly fading away into history. The question is simple. This map will be made for Age of Time, Blockland 0002 and Blockland retail (older versions). Chervorzk is currently being developed on Blockland Classic Mod.

I will keep this topic regularly updated now and hopefully Chervorzk can change the course of Blockland's future to bring back interiors and maps in a separate Blockland client.

Click on the image for the video(s)























DOWNLOAD
Anyone is free to use the map assets to make a similar map in a different environment or something. Have fun all.

Roulé:
Maybe Badspot will do something with this game, but given the fact that we're on borrowed time doesn't make me feel any better.

Smashed_Eggs:
kino. just such a huge shame that practically nobody will play on it :panda:

Antares:

--- Quote from: Smashed_Eggs on November 25, 2022, 10:19:56 AM ---kino. just such a huge shame that practically nobody will play on it :panda:

--- End quote ---

--- Quote from: Topic intro ---This map will be made for Age of Time, Blockland 0002 and Blockland retail (older versions)
--- End quote ---

Antares:

New video to show off the finished map in all its beauty. Tomorrow it will be released for the standalone mod, Blockland Classic Mod. I am curious to see how much of the lighting color I can get correctly in the Blockland Vanilla game since it has different sun values then the later TGE versions had. I hope that everyone likes the DayZ vibes in this video. I tried to recreate as much as possible of the DayZ skies and vibes.

Edit: oh wait, the sun direction feature was different compared to the newer Torque Game Engines.

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