I've been holding onto these for a while thinking I'll patch them up further, but after some time I think I'm just going to shove them out there for anyone to try.
I'm too lazy to do anything else with it right now, so feel free to contribute and redistribute. Just please get ahold of me if you do, I'd be interested to see where it goes.


Round studs by Kokonut & Pandan


Example stud atlas texture:

The bottom left of the image is information for the shader letting it know this is a custom atlas map.
The bottom right is the heightmap for parallax effect.
The top left is the albedo.
The top right is the normal map.
InstallationDownload from
https://drive.google.com/file/d/10S3uadoyo0apghOTCg7s8y3g8lM-6vSY/view?usp=sharingReplace shaders/renderCsm_frag.glsl with the one provided in the zip.
Replace base/data/shapes/brickTOP.png with the one provided in the zip.
Make sure your shaders are on in your settings, or your studs will look terribleYour studs will look terrible to anyone who do not have the shader, there is no workaround for this as of now