Off Topic > Games
World of Warcraft
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Blockoman:

--- Quote from: ShadowsfeaR on November 02, 2011, 12:02:01 PM ---Pandaria makes me want to cry

I've lost hope in Blizzard.

--- End quote ---
Ah grow up. The Pandaren have been a part of WoW lore for some time, and personally I don't find humanoid panda-creatures as ridiculous as humanoid goats with tentacles from outer space.

And the Pokemon system is just a fun thing to do with otherwise useless pets. As I've been playing WoW, I've been thinking "this needs more minigames."

When I played Runescape, one of the best things about that game was the amount of minigames. There must have been at least 30 different ones! I've not really come across anything similar in World of Warcraft so far, except for maybe dungeons and repeatable seasonal events.

At least the pet update will add two new "minigames:" hunting and catching the pets, and battling them against someone else.
Nymethus:

--- Quote from: Blockoman on November 02, 2011, 03:55:35 PM ---Ah grow up. The Pandaren have been a part of WoW lore for some time, and personally I don't find humanoid panda-creatures as ridiculous as humanoid goats with tentacles from outer space.
--- End quote ---
TBC wasn't only the Draenei islands though.
Blockoman:

--- Quote from: Nymethus on November 02, 2011, 04:07:59 PM ---TBC wasn't only the Draenei islands though.

--- End quote ---
This is true, perhaps the new expansion is a bit too much panda-themed.
Nymethus:



the skeletal horses are the coolest mounts ever, hands down

also, did you know, about The Horsemen; "It stands to this day as the most amount of time a single encounter laid undefeated while also not requiring any retuning or bug fixing, at approximately 7 weeks, compared to 3–5 days for Sunwell Plateau bosses (time determined from Death and Taxes, who achieved the first world kill of the Horsemen seven weeks after encountering them). The raid setup of the encounter required an excessive number of tanks, meaning that even once guilds had figured out what to do it took a lot of time to prepare the requisite number of tanks for the encounter." http://www.wowwiki.com/Four_Horsemen_%28original%29

Vanilla was badass.
No2mad2:

--- Quote from: Nymethus on November 02, 2011, 08:37:24 PM ---"It stands to this day as the most amount of time a single encounter laid undefeated while also not requiring any retuning or bug fixing, at approximately 7 weeks, compared to 3–5 days for Sunwell Plateau bosses (time determined from Death and Taxes, who achieved the first world kill of the Horsemen seven weeks after encountering them). The raid setup of the encounter required an excessive number of tanks, meaning that even once guilds had figured out what to do it took a lot of time to prepare the requisite number of tanks for the encounter." [/i]

--- End quote ---

That sounds kinda fun, actually.
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