Author Topic: Brick Collision  (Read 712 times)

Ok so Im trying to make a new brick but using the same .blb I used the http://www.blockland.us/smf/index.php?topic=13329.0 To try and get it to work and I did but the brick doesn't have any collision.
Code: [Select]
datablock fxDTSBrickData (brickRPGpinetreeData){
brickFile = "./bricks/RPGpinetree.blb";
category = "Special";
subCategory = "RPG";
uiName = "RPGtree";
iconName = "add-ons/brickIcon/RPGtree";
};

Note this is just a edit of the Brick_Example so it should have worked All of the object's are same just renamed so I want it so that there will be the normal tree brick and then the samething just with RPGtree instead of Pinetree.

Dump (brickPineTreeData.dump();) the brickPineTreeData and you'll see a collisionShape (or something of that nature) field that you missed.

What? Im sorry I can't understand anything you just said.