Off Topic > Games
Havok physics, Now free :D
<< < (3/6) > >>
oni deku link:

--- Quote from: tails on June 05, 2008, 09:41:21 PM ---
--- Quote from: koolkody12 on June 05, 2008, 09:31:36 PM ---
--- Quote from: black knight on June 05, 2008, 07:56:01 PM ---like what do you do is it to make games?

--- End quote ---
It allows you yo make games

--- End quote ---
Wrongggg

its code you can put into your games

--- End quote ---
Or 3Dmax its what I use it for.
Jess:
Physics are the amimation of the character doing any movement.

So as example the physics or ragdoll type of thing that Counter-Strike Source uses like when someone dies and gets shot and falls down. Alot of games use Havok but mostly newer or better versions of it.
snot2:
the source engine uses a bit of havok code
tails:
for the physics :P

Anti-Cop:
havok is a physics engine, you still need a game engine to do anything with it.

Oblivion used it, Source uses some form of parts of it, I don't remember what else used it really.  Apparently motorstorm did.


Either way I don't see how this affects most of you.
Navigation
Message Index
Next page
Previous page

Go to full version