| Off Topic > Games |
| Havok physics, Now free :D |
| << < (3/6) > >> |
| oni deku link:
--- Quote from: tails on June 05, 2008, 09:41:21 PM --- --- Quote from: koolkody12 on June 05, 2008, 09:31:36 PM --- --- Quote from: black knight on June 05, 2008, 07:56:01 PM ---like what do you do is it to make games? --- End quote --- It allows you yo make games --- End quote --- Wrongggg its code you can put into your games --- End quote --- Or 3Dmax its what I use it for. |
| Jess:
Physics are the amimation of the character doing any movement. So as example the physics or ragdoll type of thing that Counter-Strike Source uses like when someone dies and gets shot and falls down. Alot of games use Havok but mostly newer or better versions of it. |
| snot2:
the source engine uses a bit of havok code |
| tails:
for the physics :P |
| Anti-Cop:
havok is a physics engine, you still need a game engine to do anything with it. Oblivion used it, Source uses some form of parts of it, I don't remember what else used it really. Apparently motorstorm did. Either way I don't see how this affects most of you. |
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