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| DF: Succession Fort Mirrortires! |
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| Sheezy:
All I've done is just dig a farm out in the forested area and channel part of the river underground (But I am planning on making that channeled water into a well, shhhhh) |
| Muffinmix:
--- Quote from: Sheezy on June 27, 2008, 11:06:45 PM ---All I've done is just dig a farm out in the forested area and channel part of the river underground (But I am planning on making that channeled water into a well, shhhhh) --- End quote --- Still noteworthy, make a big deal out of it or something I mean come on! You could be an evil aspiring emperor, ordering the slavering dwarves to dig that trench in order to repel the denizens of the night, and that loving spider, and you're mad because they aren't working fast enough or something :cookieMonster: |
| rkynick:
Perhaps we should vote on titles for each person after they've ruled (that reflect what they've done and how they acted about it)? |
| Monty:
Has everyone got the code for cave hemp? If not, then it'll glitch, however I made it for the lulz of it, it's edible, you can make drinks AND clothes out of it, making it a very versatile material. Also, it's a dye product, so you can dye the clothes a plum colour, which is cookable, as is the extract, which is a hemp oil. Add this to your matgloss_plant.txt or you can't run the fortress at all, or with glitches, I've not seen the effects yet. --- Code: ---[MATGLOSS_PLANT:GRASS_HEMP_CAVE] [TILE:'?'][COLOR:7:0:0] [NAME:cave hemp][NAME_PLURAL:cave hemp] [GROWDUR:100][VALUE:2] [DRINK:dwarven space brew:7:0:0] [DRINKVALUE:2] [SEED:0:0:1] [GENPOWER:1] [MILL:plum dye:0:0:1] [MILL_VALUE:40] [MILL_DYE:PLUM] [COOKABLE_WHEN_MILLED] [EXTRACT:hemp oil:6:0:0] [EXTRACTVALUE:50] [EXTRACT_BARREL] [EXTRACT_COOKABLE] [SPRING][SUMMER][AUTUMN][WINTER] [FREQUENCY:500] [CLUSTERSIZE:50] [THREAD] [PREFSTRING:hallucenogenic properties] [WET][DRY][BIOME:SUBTERRANEAN_WATER] --- End code --- |
| dUMBELLS:
Come on lets make some more progress. |
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