Flashback time:
http://forum.blockland.us/index.php?topic=38585.15Its amazing how far the project has come.
Anyways, much news
Stealth class has been added
Weapons:
Revolver - specially tooled revolver that doubles it damage with each shot on the same person
Teleporter - short-range teleportation device specially tooled so you don't get stuck in walls.
Phaser - Teleports you to another plane of reality and back, allowing you to plan ahead or wait for enemies to move on.
Strategy:
Get behind enemy lines using the teleporter, then take out people one at a time. The stealth is good at intercepting flag carriers and can pull some sneaky tricks using the phaser and teleporter. If the battle gets tough, use the phaser and wait it out. The stealth relies on accuracy, the more shots you hit on one person, the more your damage goes up.
Statistics:
Health: low, between runner and sharpshooter.
Speed: medium
Jump: slightly above average(just barely jumps 5 studs, compared to the usual 4 studs or for troopers, 5 and 1/2)
Anyways the loadout system is coming along, Most classes have at least one loadout weapon now, and I've been getting positive reactions.