Off Topic > Forum Games

The 1998 FPS Experiment

Pages: << < (5/18) > >>

Dread:


--- Quote from: Colten on July 30, 2008, 06:18:42 AM ---You need an army of Pikachu to defeat the Bulbasaur
Only one problem
BULBASAUR BEATS EVERYTHING

--- End quote ---



:3

tails:


--- Quote from: rkynick on July 31, 2008, 12:50:11 AM ---I know, you have to do so much loving engine coding to make a generic fps!




Besides that sarcasm, even if we did have to do insane amounts of engine coding
1)there are more than 5 C++ coders in existance
2)resources on the garagegames page >.>

--- End quote ---
Yeah. there are some AI resources on the TGE page (i have used them)

Colten:


--- Quote from: Dread on July 31, 2008, 12:50:26 AM ---
--- Quote from: Colten on July 30, 2008, 06:18:42 AM ---You need an army of Pikachu to defeat the Bulbasaur
Only one problem
BULBASAUR BEATS EVERYTHING

--- End quote ---



:3

--- End quote ---
:D

Loz:

Space and Wedge's ideas sound like Resident Evil.

zackin5:


--- Quote from: FrAgGEr on July 31, 2008, 12:10:08 AM ---
--- Quote from: Harm94 on July 30, 2008, 06:25:59 PM ---just use 1990's computer graphics. from games like half-life, avp2, command and conquer, quake, serious sam.

--- End quote ---

What, i thought Half life 2 was from 2004.

--- End quote ---
Yes, HL2 Was released in 2004
But HL1 was released in 1998

Pages: << < (5/18) > >>

Go to full version