i have found that all collision boxes must be boxes, according to badspots post about the exporter, that doesn't tell me mutch, so i used the cube tool to make a few rough hitboxes that outline the real model, and what do you know, nothing, i still just walk right through the landscape the only thing at all that the hitboxes achieve is to make my camera bug around and get stuck places...
im wondering if you cannot edit the vertices of the cube when forming it to the correct shape of the hitbox, amd that they need to be perfect rectangles, if you cant then this is my problem
how are round brick hitboxes made :I