I'm not sure whether I can do collision checking for the targets on walls/people, as this would require box searches and possible lag.The current time is up to ten seconds. Try increasing the target's speed if you have a particularly long shooting range.You can destroy non-moving targets by setting the brick's target appearance to "NONE".Should the angle (I assume around the centre) be in degrees or a list-box? Blockland seems to automatically open any list boxes I create, and it already looks strange when two open at once per event.