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This map is so glitched...

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HiHi98256:

Wait, how do I open up the mission file? I have WinZip, but I don't know how to open it. How about I just PM you the whole map file?

Wedge:

Fine.

Wedge:


--- Code: ---   new TerrainBlock(Terrain) {
      rotation = "1 0 0 0";
      scale = "1 1 1";
      terrainFile = "./ocean.ter";
      bumpTexture = "./sand1";
      squareSize = "16";
      bumpScale = "5";
      bumpOffset = "0.0051";
      zeroBumpScale = "5";
      RepeatTerrain = "1";
   };
--- End code ---

This is the terrainblock. To view it, you need to open ocean.mis in notepad. Each of the fields you see corresponds to a field in the mission editor. For a frame of reference, terrainFile and bumpTexture would usually be under the Media heading, I believe.

You need to change the square size to 8. That is all. You're probably going to have to redo your terrain after this, but it shouldn't take long.

Here, you can copy and paste it.


--- Code: ---   new TerrainBlock(Terrain) {
      rotation = "1 0 0 0";
      scale = "1 1 1";
      terrainFile = "./ocean.ter";
      bumpTexture = "./sand1";
      squareSize = "8";
      bumpScale = "5";
      bumpOffset = "0.0051";
      zeroBumpScale = "5";
      RepeatTerrain = "1";
   };
--- End code ---


HiHi98256:

I did that, all that did was mess up the terrain, there are still problems with the water.

(which is why I made a copy first =D)

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