I have an idea, if you could expand the display variable function, that would be great. As in, making it so you can write the way it displays the variable.
As opposed to:
%1 is %2
Add another text box into the output parameters so it could look like:
%message %2
In game it could look like:
Your wood is now
2orYou have received 1 more wood, which makes makes your wood now
2I don't even know if this is possible, but it seems like it would be.
The register could look something like this:
registerOutputEvent(GameConnection, "displayVariable", "list Player 0 Client 1\tlist ChatMessage 1 CenterPrint 2 BottomPrint 3 MessageBoxOK 4\tint 1 10 3\tstring 32 75\tstring 32 75",1);
Now looking back, I think that adds 5 arguments, so I don't think that's possible that way, but let me know what you think!
bump =)