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GSF Maps

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Lørd Tøny:



There is a stuffload of lines, I personally do not like having lines all over my screen.

Nasoa:

They're not .blbs Tony. The 'brick' is that bounding box and the .dts shape is inside it for now until some good .blb tools are released.

Blockoverlord:

them terrain bricks will be needing different texture versions, Like sand, dirt, and such.

[GSF]Ghost:

Update: I'm planning on releasing two packs of modular terrain: one that is more realistic (like regular terrain with real or pixelated textures, consists of static shapes in hidden bricks, and is affected by fog) and a pack that is more Blockland-esque (that consists of .blbs, can be painted, performs better under the brick system and has brick studs for textures). This way both camps will be happy.


--- Quote from: Marcem on February 22, 2012, 02:23:25 AM ---Learn to make blbs, it's quite simple.

--- End quote ---
That's what I'm working on now; I'm just having some problems understanding normals (i.e. for ramps where trigonometry would be involved) and collision.


--- Quote from: blockguy123 on February 22, 2012, 08:15:40 AM ---Hey, GSF! Its me! Mr.MacFluffyBunz!
Remember you said you might be making new maps?
Today is the day.

--- End quote ---
Hey, and I don't know about new maps lol, I mostly just want to update some of the current maps to be v21-proof.


--- Quote from: Lørd Tøny on February 22, 2012, 03:35:24 PM ---Badspot can manage a pinetree without a visible bounding box, how come your tree has a visible bounding box?

--- End quote ---
Right now my tree is just a static shape within a hidden brick - it's just a place holder for now and may change.


--- Quote from: Lørd Tøny on February 22, 2012, 03:44:35 PM ---I personally do not like having lines all over my screen.

--- End quote ---
That's just because I equipped the wrench. I might also release some terrain bricks as .blbs so you wouldn't have all those lines.


--- Quote from: Blockoverlord on February 22, 2012, 04:43:59 PM ---them terrain bricks will be needing different texture versions, Like sand, dirt, and such.

--- End quote ---
I'm planning on making terrain units with different textures, so I'll probably include some with grass, sand, dirt, roads and snow.



blockguy123:

mk
can you send me pm so i can betatest
or is your server up

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