Poll

Which maps do you want to be converted to bricks?

Play Ground
8 (2.8%)
Autumn
3 (1.1%)
Warehouse
2 (0.7%)
Blocko Airlines
9 (3.2%)
Flatbed
1 (0.4%)
Attic
4 (1.4%)
Mike’s House
14 (4.9%)
Ghost’s House
8 (2.8%)
Christmas
0 (0%)
Blocko Forest
7 (2.5%)
Serenity
2 (0.7%)
Thin Ice
3 (1.1%)
Lake
2 (0.7%)
Desert Oasis
2 (0.7%)
Yellow Fields
3 (1.1%)
Ocean
2 (0.7%)
Tranquility
2 (0.7%)
GSF Paradise
115 (40.5%)
New York City
47 (16.5%)
California
18 (6.3%)
Remote Island
5 (1.8%)
Bad Dream
9 (3.2%)
Miami
18 (6.3%)

Total Members Voted: 284

Author Topic: GSF Maps  (Read 643119 times)

i took nyc and made it scale 0.5 0.5 0.5  really funny,and no i will not give it out.

I like the idea of blueprints 2, with the drafting tools, but for a slate map, it's kind of weird to have interiors in one place on the map.

The drafting tools are there to make the map more interesting and to reinforce the concept of blue prints. But, I didn't want them scattered all over the map. I see what your saying though.
« Last Edit: November 03, 2008, 09:10:51 AM by [GSF]Ghost »

how do you get the zombies in the game to work or do we have to build the zombies

how do you get the zombies in the game to work or do we have to build the zombies
Let this noob be with you and be your sheild. -_-

Blue Prints 1 and 2 are plain blue... everywhere. The sky, floor... what did I do wrong?


how do you get the zombies in the game to work or do we have to build the zombies
Let this noob be with you and be your sheild. -_-
even though the highest ID is currently supposed to be about 8500, im willing to bet they had to skip all the way to 10000 just for him

Blue Prints 1 and 2 are plain blue... everywhere. The sky, floor... what did I do wrong?
Nothing, it is probably just a random glitch. Try re-downloading and see if the problem still occurs.


and people flame me for porting,how many versions of slate do we need? as least porting give people something different,rather than a copy or repaint.

and people flame me for porting,how many versions of slate do we need? as least porting give people something different,rather than a copy or repaint.
And i don't think we need so many ports FROM THE SAME loving PERSON either.

and people flame me for porting,how many versions of slate do we need? as least porting give people something different,rather than a copy or repaint.

You have about 21 maps floating around the map section, and 17 are ports from v0002 to RTB. That's why you should put them all into one topic. I have 9 maps (not including many others released for AiO) organized into one topic, and only 3 are ports from v0002 to RTB.

Porting doesn't give older players something different; it's the same map that we played during the v0002 to RTB period. That's why we are against it. My ports have atleast been updated with new content, easter eggs, and improvements - which can be read on the first page.

Work on new maps, instead of just ports. And lock your port topics or organize them into one topic. That way you give other topics a better chance at getting bumped. And thanks for listening to my last post, sorry for being negative.

---

Update: GSF Bad Dream is still under development, so it hasn't been dropped. I am working on a new forest map for zombie games (which will include premade houses and events). It is turning out very well with minimal lag. It will also be event driven and will focus on teamwork. I'll start on the update to NYC after I release the other two maps. When I finish the forest map, I will need help building the houses, shacks, army base, etc. So if anyone is good at building and you want to help then let me know.

Here are some pics of the forest map:


  • What is AiO?
  • I like the v8 ports, but yes they should be in one topic.

I am working on new maps and taking more time to due them,hence my not posting a new map every 2 days,but someone went through all the trouble of making the dif files so why should they just go into oblivion,people want a variety of maps,not the same map with a repaint.

and its funny how people are jumping all over my ass for porting maps,but yet when others take a map and just repaint it nothing is said to them,i just counted and i have 154 maps,75% of them are not worth porting.

i have over 1200 textures should i make 1200 versions of slate?

so if 10 different people were to post maps and push your topic to page 2,how would you take that?,this seems to be all about you wanting to be king of the hill.

and i dont hear you mention that when v9 came out i ported SA,i did everything but the textures then send you a link to the file,made it pretty easy for you to finish it.

and how is a sign post an easter egg?

and whos we?  a small group who seem to have jumped on the vendatta wagon against me.

porting gives the people that are new to blockland something different,one has to think about everyone,not just the people that have been playing since v00001.

and 9 versions of the same map? come on,even i would not do that

i also have so many difs i had to put them in there own folders named A-Z.

it makes no sence to me at this point of put  them all into one topic unless all the others can be deleted,if not they would be in 2 places which IMO is dumb.

and i can make stuff,if at this point you think we can work together,i offered to work with with other but they seem to be on the same band wagon,i have nothing else i think is worth porting,but as i said someone went through all the trouble of making that stuff for the maps,so i though i would pay homage to them by the resurrection of their work.

I don't think GSF wants you posting these kinds of posts in his thread.