Well I've had an idea for a mini game and it includes killing zombies to continue to the next level. The way I was going to do this was to have them teleport to the next level as soon as they killed the zombie.
What I do is set a small 4x4 plate to "On Zombie Death > Self > Player Transform" then send, but what I found out is that every time I do that, everyone in the mini game gets sent to the next brick (Like if a new player kills the zombie in level 1, someone fighting a zombie in level 3 would get sent to the brick that lets him into level 4).
So is there anyway to make it where the Zombie in level 1 won't send people in level 3 to level 4?