Author Topic: Model Dump  (Read 6869 times)

I was trying to make an motor bike whit an side cart for Blockland,
but it's way too polygon rich. So it's not for Blockland :D



Allso my first try at modeling whit out using the ready shapes

:o
Why would you use that many polys? Just smooth shade it fool.

Extrusion is your friend.

The problem is that a Mod Discussion topic implies that they would be Blockland models. Yet half the models in there aren't for Blockland.
Plus half of it is discussion (Not that this topic isn't turning into that), and there's quite a few crappy models and discussion about how to improve.

Actually I never said you had to post blockland models in the topic when I started it. In fact it was only there cause (at the time) it was the only sutable place.



Holy shat.

It has too many >.> I will later on try to cut some down.

Holy shat.

It has too many >.> I will later on try to cut some down.

How much?



*SHATS BRICKS*
The muzzle has alot of polys, I forgot to lower the slices.

Thompson, more training whit vertex (576 polys).



Might as well "dump" mine here:




« Last Edit: September 29, 2008, 08:39:00 AM by jaydee0004 »

I got the ump down to 1004 polys :P

I will be working on the last stand pack for the next couple weeks.


Might as well "dump" mine here:





I will hunt you down if you don't release these.