Author Topic: TF2 Sniper  (Read 35355 times)

Thats why you charge it up first

Don't we have enough snipers?
This looks like an edit of kajes sniper rifle.

well, it has a fnction that as i know of, is the first of its kind

well, it has a fnction that as i know of, is the first of its kind

Crossbow had a bigger blow when you hold trigger, i think

No?

Also the master rifle sniper thing is a terrible gun, and Kaje's is a two-hit kill last I checked (unless you are using headshot mod).

This idea is probably the best implementation of a sniper, especially if he borrows some code from the minigun to make it so the user can't move normally while charging it.

yeah i thought by doing this, it won't be used as a close range weapon like kaje's was

Poop i'm making a tf2 pack to D:

i loved testing this XD

You misse dthe laser pointer and the scope isn't right, also its a pump action rifle, every detail counts :D
EDIT: and make it a one shot kill charging up is friendry, yes I know the TF2 sniper charges in scope but no I don't care (or if you know how tot code this amke headshots one hit kills and body shots 2 hit kills)
« Last Edit: October 02, 2008, 04:01:29 AM by Shadow Ninja »

i think you will find that it is bolt-action not pump

I call it pump action for some reason, i dunno why but yeah I know (yes I know pump action is shotgun)

but, i was thinking of the laser pointer, but i thought it had enough datablocks as it is

its not going to take up more dtacblocks just more space, I think certain things have specific datablacks depending on its type, correct me if i'm wrong but I'm just saying it should look more like the actual sniper

The script is pretty nifty, the model could be more detailed.

It's still good, and all around a good add-on.

does the bullet move faster than a BL metre every 10 seconds >.>
cause a lot of sniper rifles are broken especially the ported ones and the bullets don't move as fast as they need to to do the job :/

its not going to take up more dtacblocks just more space, I think certain things have specific datablacks depending on its type, correct me if i'm wrong but I'm just saying it should look more like the actual sniper

No i would need to add more datablocks for it to have a dot.