Author Topic: Game: Intercontinental Ballistics Warfare!  (Read 19869 times)

Middle Eastern World Organisation, ally?

When someone defeats a land do they get their special ability? If so, that's totally loving broken.

When someone defeats a land do they get their special ability? If so, that's totally loving broken.
Not really. Consider why I decided to give them that power in the first place, and you'll see it makes sense.
-New supplies-
« Last Edit: October 10, 2008, 12:42:25 PM by Spation »

African Nationalist Governing Body - Fire nuke at Australasian Power Force
African Nationalist Governing Body - Use double medipack ability thingy.

double medipack ability thingy.
It's just how I had mine. You use it as a normal medipack, it does 2 points.

North American Trade Organisation fire nuke at African Nationalist Governing Body
North American Trade Organisation use med kit on North American Trade Organisation

South American Resistance Party - Fire nuke at African Nationalist Governing Body
South American Resistance Party - Use medipack on South American Resistance Party

Hay fack you, leave me alone D:



South Pole People of Antarctica.

* The International Island Treaty uses medpack on its self
* The International Island Treaty fires nuke at Australasian Power Force

* The International Island Treaty uses medpack on its self
* The International Island Treaty fires nuke at Australasian Power Force
I propose an alliance between the South American Resistance Party and the The International Island Peace Treaty

*Moon go infront of the sun

SHALL WE SEE HOW YOU FAIR WITH NO LIGHT

AHAHAHAHA

Your too strong :(
Otis does two damage every time he hits, and you're saying Shadow's too strong?