Author Topic: New Weapon: Katana  (Read 19076 times)

Katana
New and improved for v10.

Description
New and improved v10 Katana with an all new model and improved code. Secondary dash function now also has a smoke puff particle.

Screenshots

Download
Weapon_SFKatana.zip on SolarMods
Weapon_SFKatana.zip on RTB

Installation
Put Weapon_SFKatana.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager

Very nice. Downloading..


woo hoo, saw this on rykutas server alot, glad someone made it again ^_^

yay for being tester

Model is a lot better than old one, but I still thenk the dash goes a bit too far.

Yet no one can make a knife??



I like it, looks a whole ton better than the v8 version!

Downloading now...

nice remodleing and porting this counts for a 9/10 :D you win :D a little

Can you do dual katanas too? they amazing

sweet japanese rpg here i come LOL.

Code: [Select]
package katanaDash
{
   function armor::onTrigger(%this,%player,%slot,%val)
   {
      if(%player.getMountedImage(0) $= katanaImage.getID() && %slot $= 4)
      {
         if(%val)
         {
            if(%velX < 8 && %velX > -8 && %velY < 8 && %velY > -8)
            {
             //....
            }
            else
               parent::onTrigger(%this, %player, %slot, %val);
         }
         else
            parent::onTrigger(%this, %player, %slot, %val);
      }
      else
         parent::onTrigger(%this, %player, %slot, %val);
   }
};
activatePackage(katanaDash);
Are you sure this won't cause triggers to happen twice or more if you're holding the Katana but not moving and attempt to fire?

I would download but i already have the katana, and it works fine
(the katana for me comes in an rpg weapon pack)

cool, so did you fix the breaking of other right click functions that it used to have from memory?