Poll

Which feature would you most like to see in RTB next?

Friends List + Messaging [1-2 Months Dev Time]
167 (78.4%)
Online/Ingame Gallery System & Save Repository [2-3 Months Dev Time]
20 (9.4%)
Online/Ingame Clan System [4-5 Months Dev Time]
26 (12.2%)

Total Members Voted: 212

Author Topic: Return to Blockland v3  (Read 112565 times)

I only started the logging about a day ago so there isn't enough data to do exciting things yet.

So are keeping a full history, and just displaying the last 24 hours?

Yes, you can use this url to change the hours:

http://forum.returntoblockland.com/graph.php?h=32

Edit: Fixed
« Last Edit: March 10, 2009, 05:28:37 PM by Ephialtes »

I love how at night there more servers then people, and everyone has RTB, but some servers don't. I also love how during the day we have a stuff load more players but just a bit more RTB people.

Sweet graph. I wonder if Badspot has his own private one?

Made a couple more development posts here: http://returntoblockland.com/

This is really nice, good work as always ephi.

Add a steam like "Join Game" button please it would be useful

when can i expect this to be out?
i was disapointed in v2 of RTB
i was expecting a change for the better by far, like in v1.045

Well, RTB 1.045 was by far not the first version of the old RTB, it was after a long development time and many releases.  Not to mention that was made to handle specific problems with blockland at the time, and with retail those problems are taken care of, so RTB is looking into new areas where they can add features.

A bit of an update here regarding RTB Connect (the buddy list/messenger) planned for RTB4. I know I said it would be possible to talk to people on msn using it however I am concerned that it may not be as secure as i'd like it to be. MSN usernames and passwords would be transmitted in plain-text to the RTB server where they would then be encrypted which is obviously not a very safe method of handling passwords. I think that unless I can convince badspot to integrate the sha1 library or md5 library, I won't be allowing connections to msn from RTB Connect. Despite the tiny probability that your password is intercepted on the way to the RTB server, I'm not going to be responsible for anything bad that happens.

Are we still using jabber?

Yeah we will be, I've already written the XML parser for it.

Then we'll still be able to connect to the chat outside of the game through trillian or pidgin or the actual jabber client?

This is something i'm currently debating. I'll be doing it in one of two ways:

  • Authentication is based on your Blockland ID so once you successfully authenticate with the blockland master server, you'll be signed into RTB Connect without having to enter a password or anything. (This works because it means passwords don't have to be transmitted in plaintext however it'll require some server modifications to allow that method of authentication)
  • Users are required to register an RTB Connect account using their BL ID and a password of their choosing, and they'll then sign into this by entering their password (or ticking the remember password box) each time they open the game. This would allow people to use RTB Connect by simply having a jabber client or through trillian/pidgin as you mentioned.

I'm leaning towards the second option since I realise it would be handy to be able to use your RTB Connect account outside of Blockland and Jabber does support multiple instances of being logged in which is pretty nifty. Also the server mods required for the first option would be pretty heavy and i'm not too hot on the old Java.