Blockland Files > Add-Ons
Muffin's emitters
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Muffinmix:

--- Quote from: General Omega on November 12, 2008, 03:22:14 PM ---I have a small Idea. An event instead of emitter. It spawns a small invisible object in the center of thee brick and it shoots the emitter out as a projectile does. IDK if it can be done via emitter or not.

--- End quote ---

After looking around, I don't think I can do it via the emitter, not without overriding some engine functions and I really don't want to go there. At this point simply making a point emitter using events seems like the best bet, I guess it's time for me to look up on how events work.
DABlock:
can you make emitters and stuff from garrys mod like from this vid?
http://www.youtube.com/watch?v=4V6W-ksY3Oc&NR=1
L:
Wow, this looks amazing.... I'll really look forward to the music note one.... but when I download it, I get a folder. Do I just click and drag that into my add ons folder? I don't know if that works....
vv45689:
make lightning bigger srry its not big enough but still keep old lightning
Muffinmix:

--- Quote from: L on November 12, 2008, 04:43:24 PM ---Wow, this looks amazing.... I'll really look forward to the music note one.... but when I download it, I get a folder. Do I just click and drag that into my add ons folder? I don't know if that works....

--- End quote ---

You place the .zip folder you get from the download into your Add-ons folder, start the game, check the two boxes (Particle_MagicBuild and Particle_LargeMagicBuild) in the Add-ons list before creating a game and then simply create a new game. You'll be able to use them like any other emitter by hitting a brick with a wrench and selecting them from the list.

Edit:

--- Quote from: DABlock on November 12, 2008, 04:23:26 PM ---can you make emitters and stuff from garrys mod like from this vid?
http://www.youtube.com/watch?v=4V6W-ksY3Oc&NR=1

--- End quote ---

So, you want me to make a stuff emitter? Hmmm nah.
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