wroths deathmatch rp is now up and running prices might be high but you get lots of money just from one kill here are all the jobs
$CityRP::jobs::name[$CityRP::jobs++] = "spectator";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 0;
$CityRP::jobs::pay[$CityRP::jobs] = 20;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;
$CityRP::jobs::name[$CityRP::jobs++] = "weopons dealler";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 100;
$CityRP::jobs::pay[$CityRP::jobs] = 40;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun";
$CityRP::jobs::items[$CityRP::jobs] = true;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;
$CityRP::jobs::name[$CityRP::jobs++] = "pickpocket";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 150;
$CityRP::jobs::pay[$CityRP::jobs] = 20;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = true;
$CityRP::jobs::name[$CityRP::jobs++] = "sentry";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 150;
$CityRP::jobs::pay[$CityRP::jobs] = 50;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun CityRPBatonItem";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = true;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;
$CityRP::jobs::name[$CityRP::jobs++] = "deathmatch weak";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 50;
$CityRP::jobs::pay[$CityRP::jobs] = 20;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun gunitem";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;
$CityRP::jobs::name[$CityRP::jobs++] = "deathmatch normal";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 150;
$CityRP::jobs::pay[$CityRP::jobs] = 50;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun minigunitem";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;
$CityRP::jobs::name[$CityRP::jobs++] = "deathmatch heavy";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 1000;
$CityRP::jobs::pay[$CityRP::jobs] = 100;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun rocketlauncheritem";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;
$CityRP::jobs::name[$CityRP::jobs++] = "deathmatch killer";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 3000;
$CityRP::jobs::pay[$CityRP::jobs] = 200;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun rocketlauncheritem minigunitem";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;
$CityRP::jobs::name[$CityRP::jobs++] = "deathmatch sniper";
$CityRP::jobs::initialInvestment[$CityRP::jobs] = 40;
$CityRP::jobs::pay[$CityRP::jobs] = 20;
$CityRP::jobs::tools[$CityRP::jobs] = "hammerItem wrenchItem printGun sniperitem";
$CityRP::jobs::items[$CityRP::jobs] = false;
$CityRP::jobs::law[$CityRP::jobs] = false;
$CityRP::jobs::pickpocket[$CityRP::jobs] = false;