Poll

Is this a Good idea?

Yes, I would like to see it / Use it!
4 (66.7%)
No. It's a waste of time, and useless.
0 (0%)
It's Impossible
2 (33.3%)

Total Members Voted: 0

Author Topic: Zombie Paths  (Read 991 times)

Is it possible?

If it is, I request that a Path Changer / Path Creator be made.
It should be simple enough, when the Zombie Bot AIs touch a scripted Brick or Evented Brick, it changes / Walks in a Certain Direction.

Also, if you don't mind, a Zombie Respawn Alter-er for the Zombie Spawns, so that I can make ZOmbies spawn out of it within a Certain Time limit, like, if a Zombie comes out and it doesn't die, regardless it does or doesn't, the ZSpawn creates another Zombie the next second.

Thanks,
Tru


What doy ou mean by 'path'?

You mean like this:

Code: [Select]
OnBotTouch --> SetPath --> Path1
So then it would go on the path you made and named 'Path1'?

So what you want is the ability to make zombie walk along a certain path, leaving to attack players? Space Guy's old bots mod had somehting like that, you could borrow the scripting.

Edit: you beat me to it, Draco!

maybe lots of odd bricks like this:
Code: [Select]
onbottouch-->namedbrick-->setzombietarget
                path

It doesn't have to be complex, just set his path to North, South, East and West or something.
Hell if I care, Up and Down works.

I wanted info_nodes for Zombies.

What doy ou mean by 'path'?

You mean like this:

Code: [Select]
OnBotTouch --> SetPath --> Path1
So then it would go on the path you made and named 'Path1'?
i think he means like a 6x6F brick that,if touches a zombie spawn,the zombies will follow a trail of it.


2 things                 #1 cool I am a  BIG  fan of ShoopDaWhoop  ( I'm a firin' my La-ZAR!!!!)        #2               were are the zombie spawn bricks??????