I'm having problems with correcting my side texture in coordination with the 1x2F Print brick with a tile print.

I need help and/or advice on fixing this problem. :(
Here's the BLB of my 1x4F Tile:
4 1 1
SPECIAL
dddd
1
0 0 0
4 1 1
----------------top quads:
3
TEX:SIDE
POSITION:
-2 -0.5 0.5
-2 0.5 0.5
-1 0.5 0.5
-1 -0.5 0.5
UV COORDS:
0 1
0 0
0.5 0
0.5 1
NORMALS:
0 0 1
0 0 1
0 0 1
0 0 1
TEX:SIDE
POSITION:
-1 -0.5 0.5
-1 0.5 0.5
1 0.5 0.5
1 -0.5 0.5
UV COORDS:
0.2 1
0.2 0
0.4 0
0.4 1
NORMALS:
0 0 1
0 0 1
0 0 1
0 0 1
TEX:SIDE
POSITION:
1 -0.5 0.5
1 0.5 0.5
2 0.5 0.5
2 -0.5 0.5
UV COORDS:
0.5 1
0.5 0
1 0
1 1
NORMALS:
0 0 1
0 0 1
0 0 1
0 0 1
----------------bottom quads:
4
TEX:BOTTOMEDGE
POSITION:
-2 -0.5 -0.5
2 -0.5 -0.5
1.5 0 -0.5
-1.5 0 -0.5
UV COORDS:
0.2 0
0.7 0
0.7 0.5
0.2 0.5
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1
TEX:BOTTOMEDGE
POSITION:
-1.5 0 -0.5
1.5 0 -0.5
2 0.5 -0.5
-2 0.5 -0.5
UV COORDS:
0.2 0.5
0.7 0.5
0.7 0
0.2 0
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1
TEX:BOTTOMEDGE
POSITION:
-1.5 0 -0.5
-1.5 0 -0.5
-2 0.5 -0.5
-2 -0.5 -0.5
UV COORDS:
0.2 0.5
0.7 0.5
0.7 0
0.2 0
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1
TEX:BOTTOMEDGE
POSITION:
2 -0.5 -0.5
2 0.5 -0.5
1.5 0 -0.5
1.5 0 -0.5
UV COORDS:
0.2 0
0.7 0
0.7 0.5
0.2 0.5
NORMALS:
0 0 -1
0 0 -1
0 0 -1
0 0 -1
----------------north quads:
1
TEX:SIDE
POSITION:
-2 0.5 0.5
-2 0.5 -0.5
2 0.5 -0.5
2 0.5 0.5
UV COORDS:
1 -0.09
1 1.09
0 1.09
0 -0.09
NORMALS:
0 1 0
0 1 0
0 1 0
0 1 0
----------------east quads:
1
TEX:SIDE
POSITION:
2 -0.5 0.5
2 0.5 0.5
2 0.5 -0.5
2 -0.5 -0.5
UV COORDS:
-0.02 -0.09
1.02 -0.09
1.02 1.09
-0.02 1.09
NORMALS:
1 0 0
1 0 0
1 0 0
1 0 0
----------------south quads:
1
TEX:SIDE
POSITION:
2 -0.5 0.5
2 -0.5 -0.5
-2 -0.5 -0.5
-2 -0.5 0.5
UV COORDS:
1 -0.09
1 1.09
0 1.09
0 -0.09
NORMALS:
0 -1 0
0 -1 0
0 -1 0
0 -1 0
----------------west quads:
1
TEX:SIDE
POSITION:
-2 -0.5 -0.5
-2 0.5 -0.5
-2 0.5 0.5
-2 -0.5 0.5
UV COORDS:
1.02 1.09
-0.02 1.09
-0.02 -0.09
1.02 -0.09
NORMALS:
-1 0 0
-1 0 0
-1 0 0
-1 0 0
----------------omni quads:
0