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Non-Combatant Playertype
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-Jetz-:
Non-Combatant Playertype
Can't hurt, can't be hurt.

Description
This is a simple concept for a player, expanded on to be more balanced. It is used for building in the middle of deathmatches. It is built around 6 simple rules.

1. It cannot be hurt by others.
2. It cannot hurt others.
3. It is not affected by weapon impulses.
4. It cannot affect others with weapon impulses.
5. It is fully capable of harming himself if self damage is on.
6. Its bricks can still damage others. Useful for working on builds with traps in them.

All of these should work normally unless you are running another weapon addon which does damage/applies impulses differently, or one that uses one of the first 3 damage types(I believe Self Delete, fall, and default).

Download
Player_NoCombat.zip (Last Updated: Mon Feb 09, 2009 7:12 pm)

Installation
Put Player_NoCombat.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager
Khorde:
...


Just turn off weapon damage...
rkynick:

--- Quote from: -Jetz- on February 09, 2009, 10:14:00 PM ---
It is used for building in the middle of deathmatches.


--- End quote ---
Flying Ace:
yes i need this for updating my Dms without geting killed XD

just make a change player data block event :D
Link1999:

--- Quote from: Young Link on February 09, 2009, 10:24:22 PM ---...


Just turn off weapon damage...

--- End quote ---

If you are admin and want people to fight in the middle of the dm and you to be able build this solves the problem with Events
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