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Operator¹:

devshots_screenshot produces a .tga file so that the quality does not go down like a jpeg. It takes a screenshot of everything that is on the screen, so you should use the camera first. The file is a few megabytes if you do use this console command.

There's also a guide on shadows by MaxofS2D http://blog.maxofs2d.net/?page_id=419 (It says it's outdated, but there are some useful console commands on there.)

Finally, here is a picture.


Masterlegodude:


--- Quote from: Jairo on December 26, 2012, 05:34:22 PM ---any magic console commands that makes screenshots more lovey?

--- End quote ---
jpeg_quality 100

Operator¹:


--- Quote from: Masterlegodude on December 26, 2012, 05:57:32 PM ---jpeg_quality 100

--- End quote ---

devshots_screenshot

(make sure you bind that command to a key)

Masterlegodude:


--- Quote from: Operator¹ on December 26, 2012, 05:58:54 PM ---devshots_screenshot

(make sure you bind that command to a key)

--- End quote ---
TGA files are huge compared to JPEGs if i remember correctly

GEN.Fire Bird:


--- Quote from: Masterlegodude on December 26, 2012, 06:17:09 PM ---TGA files are huge compared to JPEGs if i remember correctly

--- End quote ---
are you running on a clay disk?
no, they are not.
just edit them to PNG later.

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