Off Topic > Creativity
Garry's Mod Gallery
Masterlegodude:
The way the characters hold their weapons are quite weird, he should study how the classes look while holding their weapons, like the Heavy for example
It's also a lot easier if he's not using the standard physics models
TristanLuigi:
I would, but my computer is composed of 96% terrible and 4% weird.
Masterlegodude:
http://garry.tv/post/39577106429/what-do-you-plan-to-do-with-garrys-mod-when-the
--- Quote from: mavispuford ---What do you plan to do with Garry's Mod when the inevitable Source 2 comes out? Maybe make a Garry's Mod 14 and maintain both projects? Or will it be more of a transition to the new engine and phase out the old one kind of thing? I imagine it probably wouldn't be backwards compatible with any of the current Source games/assets if rumors are true about Source 2 being a complete rewrite...
--- End quote ---
--- Quote from: Garry ---I’ll probably make GMod 13 free and make “Garry’s Game” on Source 2.
--- End quote ---
My only problem with this is that Garry's Game can't be shortened in a similar fashion as Gmod
Ggame... nope, sounds too weird
Jairo:
--- Quote from: Masterlegodude on January 03, 2013, 04:36:51 PM ---My only problem with this is that Garry's Game can't be shortened in a similar fashion as Gmod
Ggame... nope, sounds too weird
--- End quote ---
GG
on a more serious note, ggs2?
(garry's game source 2)
300spartan:
augh
okay I've been playing with the easy animation tool
and I want something that will freeze the ragdoll in a position that you've played