Author Topic: Garry's Mod Gallery  (Read 1288242 times)


New model.

Somewhat Off-Topic:
Does anybody know how to texture it? It's already textured, but the Model Viewer doesn't seem to like my textures.
I wrote .vmts and stuff, but it still doesn't treat it nicely, it just shows up checkered in the model viewer.
Anybody that knows how to texture/model? :c
« Last Edit: January 09, 2011, 03:04:11 PM by Lil Robot »


Wrong topic.
I'm showing off the model because it's going into Garry's Mod.
And I was also asking if anyone knew how to model.
Wrong topic, I think not.


garrys mod website won't let me download stuff :(

garrys mod website won't let me download stuff :(
Why not?


Huh, that's cool.



OH MY GOD COOL.

Also it has red, blue, yellow, pink, and green skins.

Hot.
Now lend me a .vmt so I can investigate and figure my model out. :c

Hot.
Now lend me a .vmt so I can investigate and figure my model out. :c
What i do for the VTF is have the image 256x256 (because i don't need the high qualities that is a 512x512 texture) and import the .png/.jpg with VTF Edit and put the image and alpha formats to DXT1 and set the version (in the second tab) to 7.2 and leave every other option as it is

This is the .vmt of one of the textures for the Blockland Items
Code: [Select]
"VertexlitGeneric"
{
"$basetexture" "models/MLD/white25"
"$surfaceprop" "Plastic"
}

And this is the .qc for one of the models
Code: [Select]
$modelname "\MLD\armor.mdl"
$scale 2.50
$cdmaterials "models/MLD"
$body "Body" "armor_ref.smd"
$sequence "idle" "armor_ref" loop fps 2
$keyvalues
{
   "prop_data"
   {
      "base" "Cloth.Small"
   }
}
$collisionmodel "armor_phys.smd"
{
   $concave
   $mass 35
}


I only have the prop_data thing there because i was trying to give my Christmas Stocking the sounds that would fit it better than what it currently has when it's hit or when it collides with stuff, but it didn't work, and i was using the Christmas Stocking's QC as a base for the Blockland Items' QC files

So I ported everything, including the equipment.  Expect v4 when garrysmod.org comes back up.




WHY DID YOU MAKE YOUR OWN ACCESSORIES, I MADE THE ACCESSORIES ALREADEEHEEE ;~;


http://www.garrysmod.org/downloads/?a=view&id=115707
I though "Why not?"

I though "Why not?"

It just seems redundant, then again, there are many things on garrysmod.org that are reuploads of things that already exist or packs that include things that already exist as singles