Off Topic > Creativity
Garry's Mod Gallery
Timezbrick:
--- Quote from: Masterlegodude on November 12, 2011, 03:41:53 AM ---Garry Newman made a video
http://www.youtube.com/watch?v=MfkDm2KIViE
I wasn't planning on sleeping anyway
--- End quote ---
Is it in game already?
Masterlegodude:
--- Quote from: Timezbrick on November 13, 2011, 11:43:28 AM ---Is it in game already?
--- End quote ---
Not until the 'Big Update'
It's still in Beta and keys for the Beta are no longer available
Timezbrick:
--- Quote from: Masterlegodude on November 13, 2011, 11:56:02 AM ---Not until the 'Big Update'
It's still in Beta and keys for the Beta are no longer available
--- End quote ---
Dang...
Masterlegodude:
So i found out that spawning the TF2 characters as dynamic props via prop_dynamic_create, you can apply their animations to them by typing ent_fire !picker setanimation stand_primary, and with the combined use of the Bone Merging tool, this happened
The eyes, face, and fingers can not be posed while the character is a dynamic prop, so...
If i try to use the NPC Scene tool to play animations on the TF2 characters, it can't find the VCD even though i'm choosing from the list, or even if i'm using the correct location with the setexpressionoverride command and the Actor Spawner doesn't work either, and it doesn't give you a setanimation thing because it's not a dynamic prop
Flush535:
--- Quote from: Masterlegodude on November 12, 2011, 03:41:53 AM ---Garry Newman made a video
http://www.youtube.com/watch?v=MfkDm2KIViE
I wasn't planning on sleeping anyway
--- End quote ---
How did he make her walk? I didn't think NPCS moved unless they were following you.