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Garry's Mod Gallery

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Marcem:


--- Quote from: Masterlegodude on December 11, 2011, 08:14:33 AM ---10/10
I think it's just the lighting making it look like that?

--- End quote ---
With smooth shading it's almost impossible to make something have clear vertices.  That's the entire goal of the shading method.

Lil Robot:


--- Quote from: Marcem on December 11, 2011, 02:14:40 PM ---With smooth shading it's almost impossible to make something have clear vertices.  That's the entire goal of the shading method.

--- End quote ---
the texture can easily reveal verticies.
wheatley's map doesn't use many light_ entities other than env_projected_texture up until the end, so the lighting can be forgety with verticies.

BladeOfTheHorizon:



it's ironic because its december and i'm freezing my ass off over here

Katamari007:

well it's summer here


so that picture fits for me :D

Lil Robot:


--- Quote from: Katamari007 on December 11, 2011, 02:30:38 PM ---well it's summer here


so that picture fits for me :D

--- End quote ---


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