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Captain Crazy:

double post

how can I get Gmod to recognize DLC content for L4D2? the survivors from the first game are in a different package.

Masterlegodude:


--- Quote from: Captain Crazy on February 04, 2012, 02:03:50 PM ---idea: skin switcher support. switch the yellow parts between red's orangey and blue's yellower tone

--- End quote ---
It overwrites the materials for the Team Fortress 2 characters, so there's no need

Also, i'm using Nassimo, Blaholtzen and MaxOfS2D's higher quality textures, so there's things like the Soldier's hands not having this uglyness between the fingers, classes not having somewhat blurred class emblems, stuff like that, also the normal maps are smoother

I could also include the lightwarp that is basically Team Fortress 2's only grayscaled so you don't have that weird red-ish tint to them in certain lighting


Edit: I was on Yndaaa's server and made the best pose i've ever made


Captain Crazy:



Masterlegodude:

And now for something with more effort (this is still on Yndaaa's Flatgrass server), i posed the old man, Yndaaa posed the young'n


Alternate angle


Yndaaa's version of the picture (with added props)


Just a mirror i made because i was bored, and then faced it the opposite direction so it looks like i have a screen in my screen


Captain Crazy:

mirrors? wot de

also I got SVN and wiremod. I'm thinking of taking a programming class for my sophomore year in hs, is expression 2 good practice

(if the answer is no then I'll stick to scripting gnome launching apparatuses or something)

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