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Garry's Mod Gallery

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alex dude:


--- Quote from: Masterlegodude on February 26, 2012, 01:52:04 PM ---Don't forget to add something that happens when the elevator door opens

But actually, what would happen?

--- End quote ---
Blockhead, with a horse chasing it, with other blockheads in cars chasing them?

_Dark_:


I'm getting a little better with the TF2 Characters


Starting a first person project.

Masterlegodude:



This picture was made as a joke towards MaxOfS2D, during a livestream (this can also be seen in his Romance of Winter timelapse) he was working on the face posing for the Scout, and while trying out different faces... well, the Scout's face in my picture sums it up pretty well

Everyone had a good laugh

Masterlegodude:

Bump, Garry is unclamping the Face Poser

http://garry.tv/post/18507905702/unclamped-faceposer


--- Quote ---By default faces (or ‘flexes’) in the Source engine are clamped to sane levels. This makes sense in the real world, but makes slightly less sense in GMod where we don’t always want people’s faces to stay on the front of their heads.

So I found the clamping code today and disabled it. Now GMod’s faceposer can totally wreck faces.. like this.



But if you take your time and are careful you can generate new extreme faces that haven’t been possible in GMod before..






--- End quote ---


Mr.jacksaunt:


I'm really sorry it's so hacky looking, but it was hard to make so hopefully you people will respect that.

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