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| aludane:
Two text screens used for debugging my E2 which is seen on the plate. The left screen is a number that represents the current interval ms delay. It is adjusted based upon the op usage of the e2. The right screen displays a piece of code that generates a unique random ID and adds it to one of the main arrays. The "365" is the location within the array and the "1.7.2.75" is the random ID. On occasions a duplicate ID is created and needs to be check with all current IDs. To do this I used a while loop that scans through each array location and checks if it matches. This is quite consuming on resources so I implemented a limit of 200 locations for the array. The dynamic interval delay obviously helps in dealing with the op usage of the e2 but so far there seems to be a limit where the while statement consume all of the available quota so I'm trying to find ways I can deal with this (such as using incremented IDs instead of random ones). Oh and the purpose of all this is for a E2 network of cool machines that can be controlled. If the screenshot doesn't display: http://cloud-2.steampowered.com/ugc/576716022863070425/FD44E79DF8F0B6CA472130938F39E1556B824DB7/ |
| Mr.jacksaunt:
--- Quote from: Masterlegodude on September 19, 2012, 03:46:25 AM ---It's from Larry's Ultimate Weapon Pack http://archive.org/details/LarrysUltimateWeaponPack --- End quote --- looks like hella detailed for a world model |
| rooster767:
--- Quote from: Masterlegodude on September 19, 2012, 03:46:25 AM ---It's from Larry's Ultimate Weapon Pack http://archive.org/details/LarrysUltimateWeaponPack --- End quote --- There's also a similar full fledged viewmodel/worldmodel shotgun reskin, completed with several options. http://www.garrysmod.org/downloads/?a=view&id=46409 I used it for quite a while myself, and it's pretty awesome. |
| Navaro:
ಠuಠ Made Agent 47's face out of Eric's facemap, edited it a little, it looks very close to Agent 47. If anyone wants it just ask me. |
| Boink!:
"OHHHHH stuff" Sorry for the horrible clip finger posing, i was confused And excuse my pagestretch |
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