Hey, can I get some help for blender? My textures appear half-size on the model, and they don't show at all in the render. Help!
EDIT: I resized the base texture 400%, and the texture appears to be "blurry". I turned off "Mipmapping" in the preferences so that's not the problem.
The texture:
![](http://i.imgur.com/DYqKQ.png)
How it looks on the model:
![](http://i.imgur.com/vtfic.png)
It also looks like I didn't map it right to the edges but I zoomed in on the UV window and the texture matches the vertices almost perfectly. God, modeling is frustrating.