Author Topic: The new and improved 3D model topic!  (Read 4697942 times)




see guis even ministry came and saw it

hey nob u r so stupid everyone knows its shopped cuz masterlegodud told me and he knwos stuf

hey nob u r so stupid everyone knows its shopped cuz masterlegodud told me and he knwos stuf
Ya rly!!

Besides, there's no pine tree

see guys its not shopped


export this model and make the head colorshiftable

i think i found me a brand new T+T skin

Uh honestly I don't know what the heck "colorshiftable" means! I don't know how to script and no one's really shown too much interest in putting my models in-game so I haven't bothered learning the technobabble.

ogm kojo give up u nob, masterlegodud already said its shopped, hes the master of modelling in gmod, so u no matter wut u cant unshop it cuz we gon notice u fasf

ogm kojo give up u nob, masterlegodud already said its shopped, hes the master of modelling in gmod, so u no matter wut u cant unshop it cuz we gon notice u fasf
Dude Yo'ure Wrong Shut Up I Can tell Its' Legit because I been Palying Blockland sinse 1998

Uh honestly I don't know what the heck "colorshiftable" means! I don't know how to script and no one's really shown too much interest in putting my models in-game so I haven't bothered learning the technobabble.
Colorshift is when a part of the model uses the blank.png texture and in the .cs file for the weapon, there is a part of it's script that is
Code: [Select]
colorShiftColor = "0.5 0.5 0.5 1.000";
This determines the color of the parts of the model that uses blank.png (or any texture that is transparent), it goes by RGBA, red, green, blue and alpha, alpha being what controls the transparency, correct me if i'm wrong

Dude Yo'ure Wrong Shut Up I Can tell Its' Legit because I been Palying Blockland sinse 1998
hey u nob,u cant tell me wat to do cuz i pwn, and u pwn too but w/e

Dude Yo'ure Wrong Shut Up I Can tell Its' Legit because I been Palying Blockland sinse 1998
see hes got it alll figured out

hey u nob,u cant tell me wat to do cuz i pwn, and u pwn too but w/e
capt pwn more

Colorshift is when a part of the model uses the blank.png texture and in the .cs file for the weapon, there is a part of it's script that is
Code: [Select]
colorShiftColor = "0.5 0.5 0.5 1.000";
This determines the color of the parts of the model that uses blank.png (or any texture that is transparent), it goes by RGBA, red, green, blue and alpha, alpha being what controls the transparency, correct me if i'm wrong

thanks for the info. I'm still wondering why on earth a sledgehammer would need to change colors.

I got something new :) Oh and BTW, kojo that is totally shopped. White part will be paintable.

I got something new :) Oh and BTW, kojo that is totally shopped. White part will be paintable.
you just don't come and loving ruin it

you just don't come and  @#!*%  ruin it
Whats the problem with me posting here?