Author Topic: The new and improved 3D model topic!  (Read 4682417 times)

« Last Edit: February 06, 2013, 03:46:57 PM by Lunar »

It's not really even a handgun once you attach the stock, so you don't have to deal with the stupidity of having a full auto handgun, with the extra support.
That can really be said about any handgun though.

That can really be said about any handgun though.
True, but in my eyes it still loses it's 'handgun' name once you get the support of a stock.

Please refer to wikipedia:

Quote from: Handgun Wiki
A handgun is a firearm designed to be held and operated by one hand. This characteristic differentiates handguns as a general class of firearms  from long guns such as rifles and shotguns  (which are mounted against the shoulder).

http://en.wikipedia.org/wiki/Handgun

Still no unsmoothed picture lunar?

« Last Edit: February 06, 2013, 03:46:49 PM by Lunar »

Haveing troubles with Blender, I'll post as soon as possible.
How can clicking one button and pressing one key cause problems?

Holy stuff. It's way too flat but woah.


Final Thompson model with smoother edges, some more detail, and a few other small changes.
Definitely my best model yet, hoping any others will be this good.



Final Thompson model with smoother edges, some more detail, and a few other small changes.
Definitely my best model yet, hoping any others will be this good.



Make the upper part of the stock a bit thinner.

If your using Blender 2.5 then in the material section there is a check box that says transperancey.
From there you can change the alpha and other stuff like that.

I was working on a syringe, and inside of it, there's a core that's a different color.
Well I set it to another color besides white, and when I rendered it, the transparent syringe just showed up with a gray inside.

How do I make it transparent where materials can be seen beyond the first layer.

« Last Edit: February 06, 2013, 03:46:41 PM by Lunar »

Final Thompson model with smoother edges, some more detail, and a few other small changes.
Definitely my best model yet, hoping any others will be this good.

-snip-

can i have a ms3d file of it so i can fix up what it wrong?

can i have a ms3d file of it so i can fix up what it wrong?
Or you could just say what's wrong.

How do you model so well?
He's using LOTS of polys and the Sculpt tool, probably blender v2.5. Both you and I could do that as well, Nethog, if we spent enough time trying. I'm not saying it's easy, because it does take a VERY long time and an artistic eye, but it produces far more appealing results with the same amount of effort modeling the old-fashioned way.
« Last Edit: May 06, 2011, 08:27:16 PM by takato14 »

He's using LOTS of polys and the Sculpt tool, probably blender v2.5. Both you and I could do that as well, Nethog, if we spent enough time trying.
I don't think either of you could. Feel free to prove me wrong.