Author Topic: The new and improved 3D model topic!  (Read 4675923 times)

i like itand i love this, however if its lever action like it appears to be i think the roostering mechnism or whatever(forget SPELLING because im too lazy to spell check) needs to be longer

Everybody loves a good roostering...    mechanism.

Anbody loves roostering mechanisms  :cookieMonster:



you bevel where it isn't needed, and refuse to where it is

now look at this and you'll see what I mean


it's stylized

it doesn't have to be perfectly realistic

He does have a point though.

it's stylized

it doesn't have to be perfectly realistic
totally agree here

this is a lego game, but then again, it is an attempt at copying a gun. Good anyway.

it's stylized

it doesn't have to be perfectly realistic
There's a difference between being realistic and having an ugly and inconsistent style.

seems pretty consistent to me

sharp edges, beveling

maybe it's not consistent with reality, but that just goes back to my first arguement

OT:
Bushi, whatever happened to the chemical warfare weps you made? :c

it's stylized

it doesn't have to be perfectly realistic
he beveled a place where it was rounded yet didn't bevel in a place where it was equally rounded. that's not being stylized, that's being inconsistent.

he beveled a place where it was rounded yet didn't bevel in a place where it was equally rounded. that's not being stylized, that's being inconsistent.
Choice =/= inconsistency


I'm not remaking it, I simply took the default model, removed un-needed faces, and made a half-chest version, and thought it would be nice if I got it ingame

Hot damn cycles is hard to use. I'm still sticking with 2.5.