Author Topic: The new and improved 3D model topic!  (Read 4216955 times)


MK11 Mod 0

Hand animations come soon.
My first hand anims too.
:I

Pageloss
-that'slovinghorrifying-
Don't worry, I'll work my way up in animation, then start doing the knightmare-styled stuff bushi did.
« Last Edit: January 11, 2012, 02:14:40 PM by The Corporation »

notice how the gun will be almost twice as long as the player

notice how the gun will be almost twice as long as the player
Lol, I did.
So that's the shortened version right there.

Lol, I did.
So that's the shortened version right there.

make
gun
smaller
meaning scale it down, don't cramp it together.
well, actually, do a little bit of both :D

I think it looks pretty good.

I think it looks pretty good.
thanks.
I'm working on an model that's definitely going to be an addon.


I built it off the rocket launcher's handle and scope, along with the tank cannon's barrel.
I'm just going to parent some datablocks, then add a new projectile model to it.
« Last Edit: January 11, 2012, 04:09:49 PM by The Corporation »

update.
Yes.
That's how large it is.
« Last Edit: January 11, 2012, 04:32:43 PM by The Corporation »

ITS IMPOSSIBLE TO HOLD UP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Nice :D

also,



EyeRape green cuz i feel like green today.


mininuke is still bigger
I can make mine bigger than the mininuke.
And I can make it look good.

Make a really huge convoluted gun that has pipes wrapping around the player, a few exhaust ports, etc.

Make a really huge convoluted gun that has pipes wrapping around the player, a few exhaust ports, etc.
That's exactly what I was thinking.
Lemme get to that.