The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3850277 times)



they look pretty much the same except for some missing things :\

they look pretty much the same except for some missing things :\

AKA the detail.

Hydralisk wanted some lava cracks on the shoulders. I got a bit excited with the textures.

I still think a flat face is better.
I think that doing them as flat colors would be way better
Textures always look out of place on these things, at most do orange-red gradients with smoothshading or something

I think that doing them as flat colors would be way better
Textures always look out of place on these things, at most do orange-red gradients with smoothshading or something
agreed

doesn't fit the style of the model.

idk why but i felt like making one too (motivation mabye)

too hi-poly for bl :(

Detail everywhere.

Anyway, after much procrastination
Progress
EDIT-Fuuu
Screwed up the rendering, oh well.

T pose is so boring and lifeless. Natural standing poses IE the Dota 2 and TF2 models are so much nicer.

What do you get when you make a Froggy sit down and make a model almost non-stop for an evening?



What do you get when you make a Froggy sit down and make a model almost non-stop for an evening?


Great model. His legs look out of place though

It's way too busy. Maybe it would look better colored, but it just looks like a mess right now.

What do you get when you make a Froggy sit down and make a model almost non-stop for an evening?



Legs need some extension, auto cannon barrels need to be thinner and slightly shorter

Also the main assembly for the guns can be shrunk just a little