Author Topic: The new and improved 3D model topic!  (Read 3910593 times)

[img ]http://localhostr.com/file/on2lwaHiy6hC/Blockland_00028.png[/img]
dat face

What do you mean?
I've had nonstop trouble with textures.
Tried it with an ammo box once, showed up blank ingame.

« Last Edit: February 03, 2013, 08:11:09 PM by Lunar »

A better background, try a dark grey that is slightly reflective, and fades to black.

I just got started working on a rendering for a friend of mine. He designed and created some wine racks and I made a 3D rending of it. I'm not at all pleased with the quality of the bottle, so I will be fixing that soon. I'm not really sure what else to add to fill it in. Any suggestions?
Double the poly count on the cloth if you're rendering it with a light material.

the magic butterfly should be ran over by a dog

Maybe add a few glasses on the table filled with wine along with an open bottle.




« Last Edit: February 03, 2013, 08:10:59 PM by Lunar »




sweet! :P

quick update
The grey background is temporary. I'm adding a moon lit night background with a stone railing in the back.

Hard to tell how it will look without all of it together, but if you're going to use a darker lighting with the moon, a set of silver-ware and a plate might look nice.