Author Topic: The new and improved 3D model topic!  (Read 4142196 times)

Amazing.
I should take a stab at sculpting sometime...

how's it look with smooth shading?

I should have done that in the first place

« Last Edit: June 26, 2012, 04:24:40 PM by jinkazma903 »

Really blocky, is it for BL?

Really blocky, is it for BL?

no I just didn't want to spend time making something high poly so I just made a quick blocky character

how's it look with smooth shading?

« Last Edit: June 26, 2012, 05:18:41 PM by Alphadin »




Another assault rifle.

We need more of those.

I haven't posted much. Here's something to look at.
Just a work in progress, next few steps are fixing the details up a bit, fixing the flow of geometry, designating areas for special textures, unwrapping, texturing, animating, rendering.



Eventually I'll learn what that is exactly.
And how to do it =o



3536 Triangles
2048x2048 textures
Estimated time spent = 9 hours


i need to stop using the same colors for everything