That is awesome. did you just render with Hemi/no specular? or did you do something nifty i don't know about?
also pageloss
Can somebody show me the ropes of high poly modeling?
i know this is a forum for a blocky game, but if 2.49 isn't going to work right now, it can't hurt to want to learn how to do higher poly things, and how to texture them. if somebody either 1. can teach me, or 2. Has very good tutorials on; creating high models, how to use subdivision well, and how to UV unwrap and put in your textures, i'd be very thankful.