The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3852695 times)

Cool.

Edit: Page 200 bitches


Some floating islands I've been working on.
Also, the image be 1024x1024, so it's not Blender.

Heightmaps are fun.

EDIT
May I also add that the one in the front was the hardest one to make.
« Last Edit: January 26, 2010, 09:01:37 PM by KoopaScooper »


How do you make colors show up in blender render.

Also transparency.

Add materials to objects.

You can also change the alpha of the material to make it transparent if you need picture help I can get some.

Add materials to objects.

You can also change the alpha of the material to make it transparent if you need picture help I can get some.
I did change to RGB and it showed up different in blender but in the render it wasn't. Also, alpha wasn't doing anything either.

fishy fishy

i didnt put much effort into it...

How do you post your renders? Is it in your blender folder somewhere?


How do you post your renders? Is it in your blender folder somewhere?
No, when you have rendered the pic, you have to go to "File" and then click "Save Rendered Image..."

Possible new weapon with ironsight, red dot sight, supressor, partly smoothshaded, reload animations...


656 vertices with, and 550 without smoothshading. It´s not done yet.

The next model I'm going to post will have roughly over a million polygons.
Also, please note that 19 objects were combined to form 1 object, there were originally 20 objects in the scene.


No, when you have rendered the pic, you have to go to "File" and then click "Save Rendered Image..."

Possible new weapon with ironsight, red dot sight, supressor, partly smoothshaded, reload animations...
-snip-
656 vertices with, and 550 without smoothshading. It´s not done yet.

O_O

Thanks Gravity cat.
New sword.

Full view:


Handle:


Opinions?