Author Topic: The new and improved 3D model topic!  (Read 3853108 times)

Hi!

Decided to work a little on an old project of mine:





Still wip, though. I made a rotating animation for the brushes on the front, and I'm planning to add flashing lights on the top of the sweeper version. Might make more variants later on.

Street sweepers I have seen have a steering wheel on both sides.



Started working on this a while ago, hopefully I can at least finish this one today, got a few more in mind.
« Last Edit: February 02, 2013, 11:34:57 PM by Yndaaa~ »

Hi!

Decided to work a little on an old project of mine:


Still wip, though. I made a rotating animation for the brushes on the front, and I'm planning to add flashing lights on the top of the sweeper version. Might make more variants later on.
This is adorable

-snip-
wow that looks great, where is it from?

-snip-
Started working on this a while ago, hopefully I can at least finish this one today, got a few more in mind.
how the heck do you guys put so much detail and make it line up perfectly?

how the heck do you guys put so much detail and make it line up perfectly?

by paying attention.

Barnabas, make a giant traffic cone.


by paying attention.
yeah but there has got to be some sort of trick or special tool that you use

From This

Just as a reference
wow looks pretty close to the pic!

yeah but there has got to be some sort of trick or special tool that you use
wow looks pretty close to the pic!
Thanks.

He used a custom brush I assume to make ridges for the grip.

Thanks.

He used a custom brush I assume to make ridges for the grip.
Nope, it's just poly modeled. I'm just using Zbrush to render it because its faster than setting up a render for blender.

No tricks, no special tools, just patience and knowledge of the subject.


Do you guys know of a good resource for how to design a low-poly humanoid/organic model for animation?
(Not rigging)

Hey guys, would/could any of you model me some stuff for my RPG? I need just a few small models done.