Author Topic: The new and improved 3D model topic!  (Read 4683304 times)

Yay, a compliment!  I was worried that I'd have to model another generic gun to get people to notice!

Thanks!
that joke is getting kinda old

that joke is getting kinda old

But I've never used it yet.


But I've never used it yet.

No but tons of people before you have.

It's not the guns it's the composition of the work that makes it look great, I love how khains guns are very consistent in design and quality.

http://oi50.tinypic.com/16k8l79.jpg
Hair is probably going to be the biggest pain humanly imaginable.
« Last Edit: March 15, 2013, 01:11:00 AM by Yndaaa~ »

What do you use to sculpt?


...assuming that's a sculpt. :panda:

What do you use to sculpt?


...assuming that's a sculpt. :panda:
Zbrush


Borrowing some hair from a different character for now, her being bald was bugging me a bit.


Felt like trying to flush some color in, hopefully I get better at this.
« Last Edit: March 15, 2013, 10:19:38 PM by Yndaaa~ »

Revived one of Stratofortress's models back from the dead.





stuff brother that's a pretty clever spotlight effect. Why didn't I think of that.


Made a new eyepatch design in hopes of making it look a bit less like a solid snake knock, bit of touch up on her face, still borrowing hair since I don't feel like making my own. Seems to be coming along nicely, probably start work on the body soon.




Gonna try sculpting hair.